Tri Dimensional Chess Wiki

 Welcome to the !

Welcome to the tri dimensional chess wiki. Since the inclusion of the original tri dimensional chess board, created by the stage property master, Irving A Feinberg, in the first episode of Star Trek, there have been several attempts to reverse engineer a set of rules to play the game with.

A clear illustration of the board, the initial starting positions of the pieces and some simple rules were originally described by Franz Joseph Schnaubelt, an aerospace design engineer, in the 1975 Star Trek technical manual. The rules were so simple though and failed to cover many possible situations, they are not considered really playable.

A member of an Ohio chess club, Andrew Bartmess, was encouraged by Schnaubelt, to develop the rules further and released the 'Federation standard rules' in 1976 with some degree of success.

As the premise of Star Trek chess was to teach combat in a three dimensional arena, in 1992, RAF Flying Officer John Hawkins created a set of rules to better reflect this. The Hawkins rules also incorporated starting positions more familiar to classical chess players. These rule have since been adopted by various military branches and the World Tri Dimensional Chess Federation.

The first rules to govern tri dimensional chess tournaments were created by Jens Meder in 1995 and have yet to be improved in any significant way.

The most recent set of rules was developeed by Charles Roth in 2010, which were an extension and further adaptation of the Federation standard rules.

This wiki uses the Hawkins rules as the most widely played and tactically interesting available.

Board

 * Main Boards
 * Attack Boards

Pieces

 * King
 * Queen
 * Bishop
 * Knight
 * Rook
 * Pawn

Movement

 * Casteling
 * En Passant
 * Promotion
 * Attack Boards

Notable Sets

 * Star Trek Original
 * The Next Generation
 * The Big Bang Theory
 * Odin Makes
 * Franklin Mint
 * Noble Collection



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